Hello and welcome to my Web Site. Everything displayed here was created by me, unless expressly noted. The following links are documentation and rough chronology of projects.
This Gear Tower was Made for an Anti Alias Sample.
Semi manditory graphics research lighthouse scene.
This creature was made based on Marvel's "Man Thing"
"Whate'er you fear is shadow mist! All worlds are dream and sleep. Become this truth, sweet fated child, and God is yours to keep." — Man-Thing
This creature was made for transparency sorting on animated characters research.
This creature was made for a Siggraph Shorts sumbission.
This Axe was made for a motion blur sample and used in a "Virtual Trackpad" sample
This Octopus was used as a Collada animation on Larabee Sample
Modeling and Texturing by Artem Brizitskiy
This Dump Truck was used for a Larabee ridgid body simulation sample, and "Touch for Windows Desktop" sample.
Texture by Artem Brizitskiy
Urban Props used in many samples
Inspirational Concept by Jeff Williams.
This model was published in ShaderX 7 in an article by David Bookout titled "Per-Pixel Ambient Occlusion Using Geometry Shader".
This video was used for Intel Larabee Compute Brick.
This video was used to begin and end the Intel Larabee SDK video, the bee was the Larabee mascot.
Modeling, Texturing, Rendering, PostFX by Jeff Williams.
This Video is my 2007 AIP graduation reel.
"Package Man" by Javier Solsona (Goosh) and Bob White.
"Bloke" by Jason Baskin
This button will take you to view some of my paintings